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abcdBetav0.16.2 · 2026-11-06

Development record

A paced run pauses 300 minutes after every 120-minute window by default: the bundled pace is 120/300, so an implement run that outlives its first window stops every stage, landing moves included, for five hours unless a flag or a configuration layer sets the pause. The product thinker ruled on 2026-10-10 that no pause is needed and that the default must be zero.

issueresolvedminoriss-2610100546338578

A paced run pauses 300 minutes after every 120-minute window by default: the bundled pace is 120/300, so an implement run that outlives its first window stops every stage, landing moves included, for five hours unless a flag or a configuration layer sets the pause. The product thinker ruled on 2026-10-10 that no pause is needed and that the default must be zero.

Frontmatter

idiss-2610100546338578
typeissue
lifecycleresolved
severityminor

mentions2